Sunday, August 29, 2010

Bioshock 2

So, I've pretty much been dying to get my hands on Bioshock 2 ever since I finished BioShock and the other day I finally got it. I've put a couple hours into it and I'm definitely very happy with it so far.

Bioshock 2 takes place 10 years after the first one. Although at the end of the first Bioshock, you (Jack) become a Big Daddy, the Big Daddy character you assume in this game is completely unrelated. You are in search of a specific Little Sister, Eleanor Lamb. Although the setting is different, Bioshock 2 feels more like an expansion than a sequel. Much of the environment seems like a remake of the first.

Game play of Bioshock 2 is overall easy to pick up and get used to. Anyone who has played a FPS can pretty much figure out the buttons without the tutorial. At your disposal is an array of jerry-rigged guns and plasmids, many identical to the ones used in the original Bioshock. Plasmids are always fun to use but I want to see some exciting new plasmids introduced. Even in the original Bioshock, I only used maybe 3 out of all of them. Most of them just aren't useful or effective or are too hard to use. Many of the guns I find are fun to use as well, some of my favorites being the trap rivets, spear gun and .50 Calibur. Of course the main highlight of being a Big Daddy is that massive drill attached to your arm, however this disappointingly takes a backseat for the most part, being rather ineffective against splicers wielding tommy guns. I was glad to find they brought back the research component of the game. A surprisingly fun way to advance your skills hearkening back to one of my old PC favorites, Beyond Good and Evil.

In both Bioshocks, you have the option of being good or evil. You can either rescue Little Sisters or harvest them. Harvesting results in more Adam, however rescuing them results in the occasional present (normally with some Adam). I've decided to go the good route and rescue Little Sisters instead of harvesting them. In BioShock I had harvested some and rescued others which gives a negative ending so I decided to go for the good one this time. So far I haven't noticed a shortage of Adam by rescuing them. My prediction is that it all ends up being the same amount in the end, but who knows?

Anyways, go ahead and post comments and tell me what you think of the "new" plasmids and guns or if you chose to harvest or rescue Little Sisters.

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